Sated's raid progression has been phenomenal to say the least. Things that were once hard, are now a walk in the park. Ulduar is run for fun and we hardly flinch when entering ToC. Once ICC opened its door's to us in December, our guild has gone in weekly to demolish the first wing (which is practically on farm now, both in 10's and 25's) and we have been hammering at the second wing, gradually making headway.
However, for the past couple of weeks, we seem to have hit a wall when it comes to progression in ICC. Our 10 mans are being made slaves to the Plague Wing and in our 25 man, we make Deathbringer Saurfang fall before us, and then don't dare set foot in the Plague Wing. In order to work past this, we have decided to make a few changes and rules when it comes to Sated Raiding. The goal of this, is to continually progress in ICC, particularly when it comes to our 25 man runs. There is no other way to progress besides putting in the time, these changes and rules work to accomplish just that.
Starting on Tuesday, February 16th we will be running our 25man ICC at 9:15pm. We will pick it up again the following night, once again at 9:15pm. The raids will run till 12:30am and will be ended at this time, regardless of where we are. If we wipe during an attempt at 12:00, we set up to try again. If we wipe at 12:15 or later, we call it a night, to ensure that we do not run past 12:30 (this is all in servertime). 10man ICC runs can be scheduled at any other point during the week as long as it does not conflict with a 25man run.
- Invites for 25mans will be sent out at 9:00pm sharp. If you wish to participate, you must be on by then. You should not be tied up in a RH, any other instance or doing dailies. If you are, you are expected to leave the groups you are in, and you are expected to use the 15 minutes prior to incoming summons at 9:15pm, to repair, get flasks, get reagents, enchants, gemming and whatever else you need to do to get ready to raid. If you need more that 15 minutes to get ready, plan ahead! You know when invites are going out and you know when you are going to be summoned.
- If, at 9:15pm, you are not ready to accept your summon, you forfeit your spot in the raid to someone else. We have plenty of people who are more then willing to come and who want to come.
- We know that on occasion something will come up that may hinder your immediate availability to prep for a raid. If this is the case, it is your responsibility to inform an officer who is partaking in the raid of your circumstances so we can hold your spot for a short time. These cases will be tracked so ensure that no one takes advantage of this. Also, the reason you are giving, will be evaluated by the officers.
There are also going to be rules for AFKing during raids.
- At no point may a player go afk or "brb" during a raid unless there is an extreme circumstance. This is to ensure that we can dedicate as much time as possible to fights and progression. We all know about the chain of afk's that spring up the second the first one is unleashed.
- Any afkness will also be tracked. If a pattern of this is found, it is highly likely that the individual will not be asked to raid for a while.
- We will have designated, timed breaks. These will be for a duration of two minutes after each boss that is downed. In the event that we are stuck at a boss, which is going to happen, a break will be scheduled.
- A readycheck will be brought up at the two minute mark, and everyone is expected to be ready to hit "Yes". This allows for tracking of afkness and ensures that we are ready to proceed.
- Resetting computers is going to be lumped in with AFKing. We understand that if you need to restart your computer, you need to restart your computer. However, these will also be tracked to avoid any excessive restarting.
Please keep in mind that this is aimed at allowing Sated to further progress in raiding. Afterall, Sated was created on the grounds of being a Raiding Guild. Meaning, that our primary focus is just that, raiding. Until now, Sated has tried to accommodate its 30+ active raiding members, but it is becoming harder and harder to do, almost daily. When it comes down to it, the reason a WoW player joins a guild, is because the guild has similar goals as that individual and fits their schedule. It is not up to the guild to somehow manage to meet the requirements of ALL of its member, it is simply impossible. We know and acknowledge that this new raiding schedule will not work for all members, and we truly do wish that we could make it work for all of you. But it is time to setup guild standards and to see who is willing to adjust and willing to put in the work.
With this new raiding schedule, there is still plenty of time during the week, and even during raiding days, for guild members to fit in their weekly raids, RHs, dailies, play on alts, PvP or whatever else it is that they wish to do. With this small change we have increased the time spent in our 25man ICC runs from a choppy 4-5 hours to a solid 6.5 hours a week.
Something that is going to come with more time spent raiding harder fights, are wipes. There is going to a wipe, followed by another, and then another. What needs to be taken away from wipes, is the opportunity to improve our strategy and learn from it! Anyone who has set foot in any raid, knows that wipes are going to occur, and that we are going to reach a point where we are seemingly backed into a corner with no way out. The only way to beat the beast that is ICC, is to come back at it kicking, punching and pew pewing! For more on wiping with purpose, you can read a previous post made on this blog titled "The Price of Progression: Wiping with Dignity".
We look forward to making our way through ICC with all of you and making Sated one of the top competitive guilds on Blood Furnace!